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Object Selection

The Object Selection section groups and organizes all the tools for selecting objects in the Blender scene. This section provides a centralized location for all actions related to selection.


Select Object :

  • Button to select the chosen object in the scene.

  • The selected object is then stored in a property (Object Selection) for use by other tools in the plugin.

    • In this plugin, a selected object is a profile or shape for use along curves. Users can choose pre-designed objects (like cables) or create their own in Blender.

    • For objects to be properly used with the plugin, they should meet the following requirements: they should be perfectly aligned along the X-axis, have all transforms (scale, rotation, and location) applied, and have their origin centered within the object's geometry.

Select Collection :

This button allows you to quickly select an entire group of objects that are organized into collections. Several collections are automatically created when using InstantFlow functions, such as:

  • "Draw Cable Objects Collection"

  • "Draw Cable Curves Collection"

  • "Add Cables Curves Collection"

  • "Add Cables Objects Collection"

  • "Catenaries Collection"

  • "Add Pipes Collection"

  • "Add Tubes Collection"

  • "Generate Collection"

  • "Split Meshes Collection"

  • "Add Extra Collection"

These automated collections make it easier to create, select, and manage cables, ensuring that related objects are organized efficiently and can be handled as a single group.

Solo Selected :

  • Button to isolate the selected object (hide the others).

  • When this button is clicked, all objects in the Blender scene are hidden *except* for the one that is currently selected.

  • This is a powerful feature for focusing on a single object, making editing or detailed inspection easier.

Hide :

  • Button to hide the selected object.

  • This simply hides the currently selected object in the Blender scene.

  • Hidden objects are invisible in the 3D view, but they still exist in the scene and can be shown again.

Unhide :

  • Button to display all hidden objects.

  • This makes all objects that were previously hidden using the "Hide" button visible again in the 3D view.

  • This allows users to quickly restore the visibility of all hidden objects.

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